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出海收入” — 26 results

2024 Casual Game Revenue Structure Comparison (US, China, Japan)
InfographicsGames Global

Based on industry data, compares IAP and advertising revenue shares in US, China, and Japan casual game markets, offering monetization strategy insights for overseas expansion.

2026-05-23
2018 · Alibaba Cloud Overseas Revenue: 200 USD million2019 · Alibaba Cloud Overseas Revenue: 280 USD million2020 · Alibaba Cloud Overseas Revenue: 350 USD million2021 · Alibaba Cloud Overseas Revenue: 500 USD million2022 · Alibaba Cloud Overseas Revenue: 650 USD million2023 · Alibaba Cloud Overseas Revenue: 800 USD million2018 · Tencent Cloud Overseas Revenue: 50 USD million2019 · Tencent Cloud Overseas Revenue: 70 USD million2020 · Tencent Cloud Overseas Revenue: 150 USD million2021 · Tencent Cloud Overseas Revenue: 200 USD million2022 · Tencent Cloud Overseas Revenue: 250 USD million2023 · Tencent Cloud Overseas Revenue: 300 USD million2018 · Huawei Cloud Overseas Revenue: 100 USD million2019 · Huawei Cloud Overseas Revenue: 150 USD million2020 · Huawei Cloud Overseas Revenue: 200 USD million2021 · Huawei Cloud Overseas Revenue: 300 USD million2022 · Huawei Cloud Overseas Revenue: 400 USD million2023 · Huawei Cloud Overseas Revenue: 500 USD million
StatisticsAI & Digital Economy
行业估算 / Open signal / 上市公司财报估算2026-06-25
China SaaS Overseas Revenue Up 35% in Q1 2025, SE Asia Leads
NewsAI & Digital Economy

In Q1 2025, China's SaaS overseas revenue grew 35% YoY, with Southeast Asia contributing the largest increment, reflecting improved localization and product competitiveness.

2026-06-15
China SaaS Overseas Market Outlook 2025-2026
Market OutlookAI & Digital Economy

The global SaaS market is steadily growing, while Chinese overseas companies are rapidly expanding in emerging markets with AI and cost-effectiveness, with overseas revenue expected to exceed $20 billion by 2026.

2026-06-14
North America: 55 % (55%)Europe: 25 % (25%)Asia-Pacific: 15 % (15%)Other Regions: 5 % (5%)
StatisticsAI & Digital Economy
行业估算(IDC、Gartner等综合)2026-06-10
2019 · Total Revenue: 100 USD Bn2020 · Total Revenue: 130 USD Bn2021 · Total Revenue: 180 USD Bn2022 · Total Revenue: 150 USD Bn2023 · Total Revenue: 170 USD Bn
StatisticsApps & Mobile
行业估算(基于Sensor Tower、Data.ai等公开报告数据)2026-05-26
2018 · Revenue of Chinese Overseas Apps (USD Bn): 80 USD Bn2019 · Revenue of Chinese Overseas Apps (USD Bn): 95 USD Bn2020 · Revenue of Chinese Overseas Apps (USD Bn): 120 USD Bn2021 · Revenue of Chinese Overseas Apps (USD Bn): 180 USD Bn2022 · Revenue of Chinese Overseas Apps (USD Bn): 200 USD Bn2023 · Revenue of Chinese Overseas Apps (USD Bn): 213 USD Bn
StatisticsApps & Mobile
Sensor Tower / Data.ai 估算2026-05-24
2025 China SaaS Overseas Revenue Composition: Stacked Comparison of Five Markets
InfographicsApps & Mobile

This infographic uses a stacked bar chart to illustrate the revenue composition (subscription, advertising, value-added services) of Chinese SaaS companies in North America, Europe, Southeast Asia, Latin America, and the Middle East, highlighting market-specific revenue models.

2026-05-23
North America: 35 % (35%)Europe: 20 % (20%)Southeast Asia: 18 % (18%)Latin America: 12 % (12%)Middle East & Africa: 8 % (8%)Others: 7 % (7%)
StatisticsApps & Mobile
行业估算 / 参考Sensor Tower及App Annie公开报告2026-05-19
2019 · Revenue (USD Billion): 500 USD Billion2020 · Revenue (USD Billion): 650 USD Billion2021 · Revenue (USD Billion): 750 USD Billion2022 · Revenue (USD Billion): 880 USD Billion2023 · Revenue (USD Billion): 1,050 USD Billion2024 · Revenue (USD Billion): 1,200 USD Billion
StatisticsApps & Mobile
行业估算2026-05-18
Genshin Impact · Overseas Revenue (USD million): 1,800 USD millionPUBG Mobile · Overseas Revenue (USD million): 1,500 USD millionHonkai: Star Rail · Overseas Revenue (USD million): 1,200 USD millionRise of Kingdoms · Overseas Revenue (USD million): 900 USD millionCall of Duty: Mobile · Overseas Revenue (USD million): 850 USD millionDream Home · Overseas Revenue (USD million): 700 USD millionMobile Legends: Bang Bang · Overseas Revenue (USD million): 650 USD millionLords Mobile · Overseas Revenue (USD million): 600 USD millionArknights · Overseas Revenue (USD million): 550 USD millionBlack Myth: Wukong (Mobile) · Overseas Revenue (USD million): 500 USD million
StatisticsGames Global
行业估算 / Industry Estimates2026-05-16
Bigo Live · Estimated Revenue H1 2024 (Million USD): 200 Million USDLikee · Estimated Revenue H1 2024 (Million USD): 150 Million USDMico · Estimated Revenue H1 2024 (Million USD): 80 Million USDYalla · Estimated Revenue H1 2024 (Million USD): 60 Million USDHago · Estimated Revenue H1 2024 (Million USD): 40 Million USD
StatisticsApps & Mobile
行业估算(基于公开数据与市场报告)2026-05-16
2020 · Revenue: 138 Billion USD2021 · Revenue: 180 Billion USD2022 · Revenue: 173 Billion USD2023 · Revenue: 163 Billion USD
StatisticsGames Global
Data.ai / 伽马数据 / 行业估算2026-05-14
2020 · Revenue (USD Billion): 10 Billion USD2021 · Revenue (USD Billion): 13 Billion USD2022 · Revenue (USD Billion): 15 Billion USD2023 · Revenue (USD Billion): 17 Billion USD2024 · Revenue (USD Billion): 19 Billion USD
StatisticsApps & Mobile
行业估算 / Industry Estimates2026-05-14
North America: 30 % (30%)Europe: 25 % (25%)Southeast Asia: 20 % (20%)Japan & South Korea: 15 % (15%)Others: 10 % (10%)
StatisticsGames Global
Sensor Tower / 行业估算2026-05-13
Southeast Asia: 30 % (30%)North America: 25 % (25%)Europe: 20 % (20%)Middle East: 15 % (15%)Latin America: 10 % (10%)
StatisticsApps & Mobile
行业估算 / Sensor Tower, Data.ai2026-05-13
2019 · Revenue of Chinese Mobile Games Overseas (Billion USD): 115 Billion USD2020 · Revenue of Chinese Mobile Games Overseas (Billion USD): 155 Billion USD2021 · Revenue of Chinese Mobile Games Overseas (Billion USD): 180 Billion USD2022 · Revenue of Chinese Mobile Games Overseas (Billion USD): 170 Billion USD2023 · Revenue of Chinese Mobile Games Overseas (Billion USD): 165 Billion USD2024 · Revenue of Chinese Mobile Games Overseas (Billion USD): 180 Billion USD
StatisticsGames Global
行业估算 / Industry Estimate2026-05-12
2018 · Total Overseas Revenue of Chinese Social Apps: 1 Billion USD2019 · Total Overseas Revenue of Chinese Social Apps: 1.8 Billion USD2020 · Total Overseas Revenue of Chinese Social Apps: 2.5 Billion USD2021 · Total Overseas Revenue of Chinese Social Apps: 3.8 Billion USD2022 · Total Overseas Revenue of Chinese Social Apps: 4.5 Billion USD2023 · Total Overseas Revenue of Chinese Social Apps: 6 Billion USD
StatisticsApps & Mobile
行业估算(基于 Sensor Tower、data.ai 等公开报告综合推算)2026-05-12
miHoYo · Overseas Revenue (USD billion): 12.5 USD billion / %miHoYo · Localization Investment Ratio (%): 50 USD billion / %Tencent · Overseas Revenue (USD billion): 10.8 USD billion / %Tencent · Localization Investment Ratio (%): 40 USD billion / %NetEase · Overseas Revenue (USD billion): 7.6 USD billion / %NetEase · Localization Investment Ratio (%): 35 USD billion / %Lilith Games · Overseas Revenue (USD billion): 5.2 USD billion / %Lilith Games · Localization Investment Ratio (%): 30 USD billion / %37Games · Overseas Revenue (USD billion): 4.8 USD billion / %37Games · Localization Investment Ratio (%): 28 USD billion / %FunPlus · Overseas Revenue (USD billion): 4.3 USD billion / %FunPlus · Localization Investment Ratio (%): 32 USD billion / %IGG · Overseas Revenue (USD billion): 3.9 USD billion / %IGG · Localization Investment Ratio (%): 25 USD billion / %Shell Software · Overseas Revenue (USD billion): 3.2 USD billion / %Shell Software · Localization Investment Ratio (%): 27 USD billion / %Happy Elements · Overseas Revenue (USD billion): 2.8 USD billion / %Happy Elements · Localization Investment Ratio (%): 45 USD billion / %Hypergryph · Overseas Revenue (USD billion): 2.5 USD billion / %Hypergryph · Localization Investment Ratio (%): 40 USD billion / %
StatisticsGames Global
SensorTower / 行业估算2026-05-10
United States: 32 % (32%)Japan: 18 % (18%)Southeast Asia: 15 % (15%)Europe: 12 % (12%)South Korea: 7 % (7%)Others: 16 % (16%)
StatisticsGames Global
行业估算 / 游戏产业报告2026-05-08
2019 · Total Revenue (USD B): 5 USD Billion2020 · Total Revenue (USD B): 7.2 USD Billion2021 · Total Revenue (USD B): 10 USD Billion2022 · Total Revenue (USD B): 12.5 USD Billion2023 · Total Revenue (USD B): 14 USD Billion
StatisticsApps & Mobile
行业估算 / 公开报告综合2026-05-08
North America: 35 % (35%)Europe: 30 % (30%)Southeast Asia: 15 % (15%)South Asia: 10 % (10%)Others: 10 % (10%)
StatisticsApps & Mobile
行业估算 / 综合第三方数据2026-05-07
2021 · Overseas Revenue (100M USD): 180.13 100M USD2022 · Overseas Revenue (100M USD): 173.46 100M USD2023 · Overseas Revenue (100M USD): 163.66 100M USD
StatisticsGames Global
伽马数据/游戏产业报告2026-05-04
Rise of Kingdoms · 2023 Overseas Revenue: 1,200 Million USDLords Mobile · 2023 Overseas Revenue: 800 Million USDState of Survival · 2023 Overseas Revenue: 600 Million USDPuzzles & Survival · 2023 Overseas Revenue: 500 Million USDKing of Avalon · 2023 Overseas Revenue: 400 Million USD
StatisticsGames Global
行业估算 / Sensor Tower & App Annie2026-04-30
2020 · Revenue (USD Billion): 30 USD Billion2021 · Revenue (USD Billion): 45 USD Billion2022 · Revenue (USD Billion): 50 USD Billion2023 · Revenue (USD Billion): 55 USD Billion2024 · Revenue (USD Billion): 60 USD Billion
StatisticsGames Global
行业估算 / 伽马数据2026-04-28
2019 · Revenue (USD Billion): 50 USD Billion2020 · Revenue (USD Billion): 60 USD Billion2021 · Revenue (USD Billion): 80 USD Billion2022 · Revenue (USD Billion): 95 USD Billion2023 · Revenue (USD Billion): 110 USD Billion2024 · Revenue (USD Billion): 125 USD Billion
StatisticsGames Global
行业估算 / 公开数据综合2026-04-26