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StatisticsGames Global·2026-04-22

Annual Comparison of China's Game Global UA Spending, 2019-2023

China's game global user acquisition spending peaked in 2021 then declined, remaining elevated.

0255075100201920202021202220232019 · China Game Global UA Spending (USD Billion): 32 Billion USD2020 · China Game Global UA Spending (USD Billion): 45 Billion USD2021 · China Game Global UA Spending (USD Billion): 52 Billion USD2022 · China Game Global UA Spending (USD Billion): 48 Billion USD2023 · China Game Global UA Spending (USD Billion): 44 Billion USDBillion USD
Source: 行业估算 · 2024

Market Size Overview

From 2019 to 2023, China's game global user acquisition (UA) spending experienced rapid growth followed by an adjustment. According to industry estimates, it peaked at about $5.2 billion in 2021, then declined to $4.8 billion and $4.4 billion in 2022 and 2023 respectively, due to IDFA policy tightening, global inflation, and intensified competition.

Key Trends

  • Growth Period (2019-2021): Jumped from $3.2 billion to $5.2 billion, with a CAGR of 27.5%, driven by overseas mobile game boom and short-video platform traffic dividends.
  • Adjustment Period (2021-2023): Declined for two consecutive years, a cumulative drop of about 15.4%. Rising UA costs and harder user acquisition were main reasons, but top publishers maintained efficiency through creative optimization and hybrid monetization.

Drivers and Challenges

  • Drivers: Growth in emerging markets (Southeast Asia, Latin America), sustained spending on mid-core/hardcore games (SLG, RPG), and innovation in live-streaming and social UA.
  • Challenges: Apple's ATT policy raised iOS costs by 30%-50%, Google's Privacy Sandbox increases Android uncertainty; fierce competition drove up CPI generally.

Future Outlook

Spending is expected to stabilize in the $4.5-5.0 billion range in 2024-2025. AI-driven automated UA and full-funnel data monitoring may help alleviate cost pressures.

Source: 行业估算. Data is compiled from public sources such as UN Comtrade and industry estimates, for research reference only and not investment advice.

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